Swmini

Deuxième Pack de figurines, le Battle of Hoth est paru en octobre 2007.

Ce pack qui fait aussi office de starter avait pour thème la bataille de Hoth bien évidement et proposait 17 figurines dont 2 exclusives, une map recto verso , un dé, des marqueurs, un livret de règle à jour avec deux scénarios et les cartes de statistiques qui allaient avec.

La map proposait d'un coté la plaine de Hoth que l'on pouvait déjà trouver dans le AT-AT et la map d'un poste avancée de la Base ECHO. L'avantage c'est que les maps de ce pack et celle de l'AT-AT peuvent être misent ensemble pour faire une map gigantesque, aussi bien en largeur qu'en longueur.


Le poste avancé de la base ECHO



Voilà ce que vous pouvez faire si vous avez 2 série de map du AT-AT et 2 série de map du Battle of Hoth.

Voici maintenant le détail des figurines contenues dans ce pack :

Elite Hoth Trooper #1                                                                                                            
Faction: Rebel

Cost: 12

Hit Points: 30

Defense: 16

Attack: +6

Damage: 20

Elite Hoth Trooper #2                                                                                                          
Faction: Rebel

Cost: 12

Hit Points: 30

Defense: 16

Attack: +6

Damage: 20

Han Solo on tautaun #3
Faction : Rebel

Cost : 27
Hit Point: 90
Defense : 16
Attack : +9
Damage : 20

Special Abilities

-Unique
-Accurate Shot ( This character can attack an enemy with cover even if it's not the nearest enemy)
-Mobile Attack (This character can move both before and after attacking)
-Cunning Attack (This character gets +4 attack and +10 damage against an enemy who has activated this round)
-Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
-Heal 10 (replace attacks: touch, remove 10 damage from a non-droid character)


Force Powers
-Force 1

Hoth Trooper #4                                                                                                                     

Faction: Rebel

Cost: 7

Hit Points: 20

Defense: 15

Attack: +5

Damage: 10

Hoth Trooper #5                                                                                                                       

Faction: Rebel

Cost: 7

Hit Points: 20

Defense: 15

Attack: +5

Damage: 10

Hoth Trooper with Atgar Cannon #6
Faction : Rebels
Cost : 15
HP : 80
Def : 8
Att : +3
Dmg : 30

Special Abilities :
-Fragile 40 (This character can't attack as long as his Hit Points total is less than 40)
-Heavy Weapon (Can't attack and move in the same turn)
-Machinery (Industrial Repair removes damage from this character)
-Speed 2 (Can move only 4 squares without attacking)
-Splash 10 (If this character's attack hits, all characters adjacent to the target take 10 damage; save 11
-If the attack misses, the target and all adjacent characters take 10 damage; save 11)

Luke Skywalker on Tauntaun #7
Faction : Rebels
Cost : 16
HP : 60
Def : 17
Att : +8
Dmg : 10

Special Abilities :
-Unique
-Lightsaber (+10 Damage to adjacent enemies)
-Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)

Force Power :
-Force 3
-Use the Force (Force 3: This character's next attack is a critical hit)

Princess Leia, Hoth Commander #8

Faction: Rebel

Cost: 19

Hit Points: 50

Defense: 14

Attack: +7

Damage: 20

 

Special Abilities:

-Unique
-Advantageous Attack (+10 Damage against an enemy who has not activated this round)
-Mobile Attack (Can move both before and after attacking)

 

Force Power :
-Force 2

 

Commander Effect :
Whenever a non-Unique ally would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points

Rebel Leader #9
Faction : Rebel

Cost : 18
Hit Point: 50
Defense  : 16
Attack : +10
Damage : 10

Special Abilities
-Double Attack

Commander Effect
Followers within 6 squares who combines fire grant +6 attack instead of +4. Rebel allies gain Spotter +20 (If this character combines fire against a target within 6 squares, the attacker gets +20 Damage against that target).

Rebel Snowspeeder #10

Faction: Rebel

Cost: 38

Hit Points: 60

Defense: 16

Attack: +8

Damage: 20

 

Special Abilities:

-Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
-Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10
-Attacks with lightsabers ignore this special ability)
-Harpoon Gun (Replaces attacks: range 6; target enemy with Mounted Weapon cannot move this round; save 11)
-Mobile Attack (Can move both before and after attacking)
-Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
-Speed 16 (Can move up to 16 squares and attack, or 32 squares without attacking)
-Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target)

Blizzard Scout One #11                                                                                                            
Faction: Empire

Cost: 54

Hit Points: 120

Defense: 15

Attack: +10

Damage: 40

 

Special Abilities :
-Unique
-Charging Fire (replaces turn; can move up to double speed, then attack)
-Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10
-Adjacent enemies with lightsabers ignore this special ability)
-Double Attack (On its turn, this character can make 1 extra attack instead of moving)
-Grenades 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11)
-Flanking Attack (Until the end of the round an enemy attacked by this character has -4 Defense against allies with Mounted Weapon)
-Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
-Rapport (Characters whose name contains AT-ST cost 10 less when in the same squad as this character)
-Rigid (Can't squeeze)
-Twin Attack (whenever this character attacks, it makes 1 extra attack against the same target)

Darth Vader, Imperial Comander #12
Faction : Empire
Cost : 53

Hit Point: 140

Defense : 23

Attack : +15

Damage : 20

 

Special Abilities
-Unique

-Melee Attack

-Double Attack


Force Powers
-Force 5

-Force Grip (Force 1; replaces attacks, sight, 10 damage)

-Lightsaber Riposte (Force 1; When hit by a melee attack, this character can make an immediate attack against that attacker)

-Lightsaber Deflect (Force 1; When hit by a non-melee attack, this character takes no damage with a save of 11)

-Lightsaber Sweep (Force 1; replaces attacks, This character can attacks every adjacent enemy once)

 

Commander Effect
Trooper follower get +6 defense

Elite Snowtrooper #13                                                                                               

Faction: Empire

Cost: 12

Hit Points: 30

Defense: 17

Attack: +6

Damage: 20

General Veers, Hologram #14                                                                                                            
Faction: Empire

Cost: 17

Hit Points: --

Defense: --

Attack: --

Damage: --

 

Special Abilities
-Unique
-Hologram (Ignores all terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target. Does not provide cover. This character is defeated if it activates when no trooper ally is within 2 squares.)

 

Commander Effect
At the end of this character's turn, choose 1 non-unique trooper follower within 2 squares. Until the end of the round, that follower gains Fire Support Mission (Replaces turn : Choose 1 enemy within line of sight, ignoring cover. 60 damage to target enemy and every character within 2 squares : save 6. A successfull save reduces the damage to 10.)

Snowtrooper #15                                                                                                       

Faction: Empire

Cost: 7

Hit Points: 20

Defense: 16

Attack: +4

Damage: 10

Snowtrooper #16                                                                                                       

Faction: Empire

Cost: 7

Hit Points: 20

Defense: 16

Attack: +4

Damage: 10

Snowtrooper with E-Web Blaster #17
Faction : Empire
Cost : 18
HP : 60
Def : 11
Att : +4
Dmg : 30

Special Abilities :
-Double Attack (On his turn, this character can make 1 extra attack instead of moving)
-Heavy Weapon (Can't attack and move in the same turn)
-Speed 2 (Can move only 4 squares without attacking)

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